New elements are available in game interface: ticket prices, club strategy and club organization.
Ticket prices are... pretty much self-explanatory, so I think we are gonna skip that one.
Club strategy allows you to set goals for your team for current season, like what the training should concentrate on, which development target is most important (youth players, first team, defence). Also in this interface you can set overall style of play for your team and select team captain. All of those settings, once saved, are fixed for reminder of current season, including team captain. They only slightly change the tactics that you will choose for every match, they are more general targets to achieve.
Club organization is another layer to your club staff in Rama - here you can give specific assignments to your staff members, especially scouts. They can watch your opponents, they can scout throughout other divisions for potential transfer targets or they can scout for new talents. That list will expand with time, but now it will allow us soon to add one more layer to staff, but that will be explained later.
New feature is now available in La Gazetta della Rama, results predictions, which allows you to test your knowledge about other teams - each week 10 most interesting matches from top divisions are chosen and you can try to predict their results. There are prizes for the number of results you will guess correctly, but they are not life changing amounts - it is just a bit of fun afterall. Since the matches are chosen based on clubs positions and results so far you can place your predictions only for upcoming round.
Since training sessions and staff assignments proved to be tricky without proper guide I have added additional info to those two elements. On club page, where training schedule is being assigned you will find short explanation to all of the training types available right now. It contains details what kind of influence they have on players, but also what risks are behind them. The staff guide was added to game rules (see details - staff), where all professions are shown with explanation what role they play in your club. Also the employee induction process was explained.
Few quick fixes were introduced during this week, one of which sorts out the stadium capacity for matches. That is the good news, the bad is some of managers have decided to increase capacity of ALL FOUR stands at the same time, which means the fans will not be allowed to enter their stadiums. Stand under construction is... well, a construction site, and as such it is restricted area for fans. Small change was made to sponsor negotiations - now you can sign sponsorship deal before the negotiations will end (although they have to be on some level of progress anyway). If you wait until the end of negotiations you will (most likely) get a better offer, but you can sign the deal at current level of sponsorship income and contract length if you want to. Oh yeah, and one more thing - sponsors can now pull out of the negotiations if they feel your club is not good enough for them to associate with. One function from old Football-o-Rama was re-introduced: televised matches. Each round one match, the most interesting one among top division matches, will be transmitted live via RamaTV, which means both teams involved will get some extra money. To make it slightly more interesting each of the managers can add his reaction to the match result. Also additional elements were improved / re-balanced, among them the connection between having a scout assigned to certain role and being able to see match statistics. From now on it will take a scout set to other divisions to see individual player statistics next to match report, with two exceptions: you can always see them in your own matches and in case of those televised by RamaTV.