The problematic Season 16 (due to server migration and change of divisions structure) has come to an end. Congratulations to Nothing Toulouse FC, who gave no chance to anyone else to win any trophy this season, which was extremely naughty of him!
Now that the season is over, I will lock myself in my secret laboratory to fix the problems that arose during the last 2 months, but also:
- overhaul of the interface,
- overhaul of match engine,
- introduction of new indoor matches engine,
- introduction of full matches for reserve and youth teams,
- finally fixing the problems with stadium rooms and stadium events,
- finally fixing the sponsorship negotiations problem.
The reset between seasons will take place on Tuesday, so remember to extend contracts and season 17 should around April 17th.
New indoor matches engine just made its premiere with... tiny glitch, of course. The new version puts a bit more emphasis on team formation selected for the tournament, so now it makes a bigger difference if you choose 2-2-1, 2-1-2 or 3-1-1 formation. Another difference is that each match details right now contains not only the goal scorers, but also full statistics for each player involved in the match and simple representation of team formation used by both teams.
There will be few changes for the upcoming season 17, apart from new match engine, there will be better indoor tournaments match engine, fully played reserve / youth team matches. Also there will be two changes in the transfer system: planned transfers will be finalised after each league round and the transfer window will not close after round 12. There are small changes in the interface, which is part of the bigger planned rework.
The start of season 17 will be delayed until Wednesday, 19th April, so I could do some more tests of the new engine. The main change in new version is putting more emphasis on tactics and team formation than in previous one. This should result in less predictable matches - even if you have less skilled players you can use the weak points of you opponent to your advantage. Second main change aims to reduce chances of one-sided matches, where one club gets 70% of the ball possession and 90% of goal chances. Third important change will be with the tactics settings - your playmaker will be able to try another tactical setting (f.e. switching to attack on the wings rather than through center) if the tactics up to that point was completely ineffective. It does not mean that the basics of the engine have changed, if you had a strong team, it will remain strong, but it will take a bit more effort to prove your domination over your opponents.